Jailer, Knockback and Nightmarish are his main affixes along with a curse that reduces healing effects by 75%. He is found anywhere in the Silver Spire Level 1 of Act IV. The last Keywarden drops the Infernal Machine Plan. He has the ability to teleport and periodically rain down corpses that explode causing a fair amount of damage while also creating a small area of ice that slows you substantially. The third Keywarden is found anywhere in the Stonefort of Act III. His non-special attack is a spin attack that does damage to all those near him. Sokahr is a very anti-ranged monster as he has Missile Dampening, Mortar and Electrified as base abilities. The second Keywarden is found anywhere in the Dahlgur Oasis of Act II. Just remember that when Odeg dies he will leave behind a exploding ball of fire that can kill you! His regular attack is a ranged spear throw. Odeg has the Molten and Jailer affixes and a fire attack that shoots three balls of fire. The first Keywarden is found anywhere in the Fields of Misery of Act I.
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